
Fists Of Fury is an arcade style game that uses a custom built punch bag controller, doing for fighting games what Guitar Hero has done for music games. As a project developed in a small group, consisting of myself and 3 others, it was perhaps the most ambitious project I undertook at university.
Check out the Fists Of Fury microsite
My main role in the group was artist and animator. This included developing the concept sketches for everything from character and environment design to how the puch bag unit should look, to developing the majority of graphics used in the game and advertising media. I also assisted with gameplay mechanics and hardware development.
Programs/Skills used: Flash, Photoshop.