
Hostile Takeover was my second 3d project. The brief was to design a 3d environment that you could interact with using something other than a mouse and keyboard and set it up as a small installation. I chose to use a Wii remote as a form of interaction and created a short time crisis style game.
Get more information and Download it here.
By using tennis balls as a weapon in the game, I was able to experiment with the physics of objects in the game. For example, tennis balls are light and very bouncy while printers are heavy and hard to knock over.
Unless you happen to have a Wii remote hooked up to your computer, you can't play it the way it was designed, but its almost as effective if you use a mouse to play.
Programs/Skills used: 3ds Max, Unity, Photoshop, C#, JavaScript.